RS2 - A Plan For The Year Ahead

Informationen zu den Spielen Red Orchestra / Rising Storm und Rising Storm Vietnam, sowie unseren damit verbundenen Servern
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All about the games Red Orchestra / Rising Storm and Rising Storm Vietnam, as well our related game servers
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29 Jan 2018, 18:36

<center>[img]http://www.clusterwars.net/userpix/2_rsheader_1.jpg[/img]</center>

Hello Everyone,

We wanted to make sure all players are up to date on what is happening with Rising Storm 2: Vietnam in both the short and long term for this year. The first thing we want to cover is the top two crashes many of you are experiencing. We believe we have found and fixed one (that could happen when attempting to open any map). We’re trying to release this one as a hotfix sometime early next week, but it needs further testing first.

Still under investigation is the launch crash. We released an attempt at fixing this issue on the Community Test Branch, but results have been mixed. The hotfix will also include this updated code as well as additional logging for users who are still having the crash, so that your future reports sent in via bugsplat can help us continue to track down the root cause of this issue.

Players will also find that we have updated the game’s roadmap to indicate our plans for this year here: rs2vietnam.com/roadmap

The highlights include our 6 planned major updates for the year and a rough outline of what we hope to accomplish and include with them. Keep in mind that no plan survives contact with the enemy and is subject to change. Items in the “Next | Coming Upâ€￾ section are under active development and “Near Future | Likely Featuresâ€￾ are in or will be prototyped in the near future.

Rounding things out, we are quickly coming up on the entry time for Phase 2 of the map and mod contest! Mappers and Modders should keep their eyes out for the entry form to go up in the coming days.


posted by Yoshiro, Jan-27th, 2018
Tripwire Interactive


=]RC[= Hunter
skill is not an unlock ... see ya on the battlefields

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